Features
A snapshot of core systems currently implemented or planned.
Dynamic Divine Influence
Gods are active players in the world; they bless, curse, and interfere. Divine favor changes character abilities and social status.
Player-Driven Politics
Factions, alliances, and rivalries influence territory, trade, and laws. Players can found cults, run for office, or stage coups.
Roleplay-First Mechanics
Systems are built around roleplay: conversations, rites, trials, and story events reward creative play and collaboration.
Custom Crafting & Economy
Crafting, trade goods, and resource control are core to character progression and faction power.
Accessible Text Interface
Designed for deep storytelling and low barrier to entry: play via telnet, MUD clients, or the web client.