Features

A snapshot of core systems currently implemented or planned.

Dynamic Divine Influence

Gods are active players in the world; they bless, curse, and interfere. Divine favor changes character abilities and social status.

Player-Driven Politics

Factions, alliances, and rivalries influence territory, trade, and laws. Players can found cults, run for office, or stage coups.

Roleplay-First Mechanics

Systems are built around roleplay: conversations, rites, trials, and story events reward creative play and collaboration.

Custom Crafting & Economy

Crafting, trade goods, and resource control are core to character progression and faction power.

Accessible Text Interface

Designed for deep storytelling and low barrier to entry: play via telnet, MUD clients, or the web client.