Rome: The Eternal City

Walk among gods. Shape the fate of an Empire.

Rome Stands at the Height of Its Power

Legions march the frontiers. Senators scheme beneath marble ceilings. And the gods - real, present, and rarely subtle - watch every move from Olympus. Rome: The Eternal City is a text-based multiplayer world where your choices actually shape the story, now in our Player Testing phase.

Live, Persistent World

A growing recreation of ancient Rome - the Forum, the Colosseum, the streets between - shaped by gods, politics, and every choice players make.

Deep Roleplay

Character, story, and community-driven events come first here - backed by a real turn-based combat system when the moment calls for steel instead of words.

Active Devs

Frequent updates, honest player testing, and a team that actually reads your feedback. Type bug or idea in-game any time.

Every Story Begins the Same Way - What Happens Next Is Yours

Every character wakes in the cells beneath the Colosseum, with nothing but wits and will. Maybe you were dragged there in chains, torn from a battlefield far from home. Maybe you volunteered, chasing a glory only the games can offer. Maybe Rome itself is stranger to you than the cell walls - pulled from a life, a forest, a people the Empire never touched. However you arrived, the path from here is entirely your own: fight your way to freedom in the games, or slip out unseen through the tunnels below.

See How It Works

Rise Through the Ranks

Eight classes, each playing genuinely differently. A handful to start with:

An augur reading omens from a flock of birds beneath a stormy sky

Augur

Diviners who read the will of the gods — support and battlefield augury.

A haruspex performing a dark ritual over a stone altar

Haruspex

Blood-priests and crafters of curses; potent offensive ritualists.

A legionary in full armor with scutum shield raised

Legionary

Disciplined heavy infantry — masters of formation and defense.

A barbarian warrior roaring mid-battle with a two-handed axe

Barbarian

Fierce non-Roman heavy fighters — brutal power and relentless offense.

See All Eight Classes

The Gods Are Watching

Jupiter

King of the Gods. Nothing beneath his sky escapes his notice for long.

Mars

God of war and battle-fury - said to favor no place on earth more than the arena sands.

Pluto

Lord of the dead. Every soul who falls in the games eventually stands before his gates.

Trivia

Goddess of crossroads and hidden magic - patron to those who trade in secrets.

Meet the Full Pantheon

A World Shaped by Politics and Power

Public Orders like the Imperial Legion and the Praetorian Order hold influence openly. Secret Cults - Mithras, the Orphic Mysteries, Hecate's covens - trade in power no senator would admit to needing. Nothing about the balance is fixed, and player action is exactly what tips it.

Explore the Factions

We're in Player Testing - jump in

The core game is complete and playable, and real players are exactly what we need. Once you're in, type bug or idea to reach us directly - or email zeus@rome.vineyard.haus if you'd rather help build the world itself.

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